Esport Market to Witness Robust Expansion Throughout the Forecast Period 2020 – 2025 | Modern Times Group, Faceit, CJ Corporation, Activision Blizzard

Posted on Feb 3 2020 11:36 AM

"ReportsWeb Adds “Global ESPORT Market” offers Current and futuristic Market scenario, product segmentation, and competitive positioning for ESPORT Market globally for its business expansion strategies."

Global Esport Market 2020 by Company Regions Type and Application Forecast to 2025

The Esport market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.

eSports can be termed as the electronic sports, professional video gaming or pro-gaming. It is an advanced form of competitive video gaming with competition at a professional level and in an organized format with a specific goal. The majority of the eSports played are team based games played in leagues or tournaments throughout the year.

The market is mainly driven by the increasing popularity of video games and growing awareness about esports.

Get Sample Copy Of this report:

Companies Profiled in this report includes: Modern Times Group, Faceit, CJ Corporation, Activision Blizzard, Turner Broadcasting System, Valve Corporation, Hi Rez Studios, Nintendo, Electronic Arts, Gfinity, Alisports, Kabum, Gungho Online Entertainment, Wargaming Public, Rovio Entertainment

Market Segment by Type, covers

Real-time strategy (RTS)

First-person shooter (FPS)

Multiplayer online battle arena (MOBA)


Market Segment by Applications, can be divided into

Mobilehone & Tablet


Video Game


Get Discount of this report:

Table of Content:

1 Esport Market Overview

2 Company Profiles

2.1 Modern Times Group

2.1.1 Modern Times Group Details

2.1.2 Modern Times Group Major Business and Total Revenue (Financial Highlights) Analysis

2.1.3 Modern Times Group SWOT Analysis

2.1.4 Modern Times Group Product and Services

2.1.5 Modern Times Group Esport Revenue, Gross Margin and Market Share (2018-2019)

2.2 Faceit

2.2.1 Faceit Details

2.2.2 Faceit Major Business and Total Revenue (Financial Highlights) Analysis

2.2.3 Faceit SWOT Analysis

2.2.4 Faceit Product and Services

2.2.5 Faceit Esport Revenue, Gross Margin and Market Share (2018-2019)

2.3 CJ Corporation

2.3.1 CJ Corporation Details

2.3.2 CJ Corporation Major Business and Total Revenue (Financial Highlights) Analysis

2.3.3 CJ Corporation SWOT Analysis

2.3.4 CJ Corporation Product and Services

2.3.5 CJ Corporation Esport Revenue, Gross Margin and Market Share (2018-2019)

2.4 Activision Blizzard

3 Market Competition, by Players

4 Market Size by Regions

5 North America Esport Revenue by Countries

6 Europe Esport Revenue by Countries

7 Asia-Pacific Esport Revenue by Countries

8 South America Esport Revenue by Countries

9 Middle East & Africa Revenue Esport by Countries

10 Market Size Segment by Type

11 Global Esport Market Segment by Application

12 Global Esport Market Size Forecast (2021-2025)

Complete Report:

Contact Info:
Name: Sameer Joshi
Email: [email protected]
Company Name: ReportsWeb

Phone: +1-646-491-9876

About ReportsWeb:            is a one stop shop of Market research reports and solutions to various companies across the globe. We help our clients in their decision support system by helping them choose most relevant and cost effective research reports and solutions from various publishers. We provide best in class customer service and our customer support team is always available to help you on your research queries.

Request for Customization:

Any special requirements about this report, please let us know and we can provide custom report.